![]() ![]() Infinite feels like it was plucked out of a box labeled “Halo” - and I don’t mean that in a bad way. Rather than continue the unpopular experiments of Halo 4 and 5, 343 Industries has stuck to the basics. After spending dozens of hours partying up with friends, I’ve come to a simple conclusion: Halo Infinite is a great multiplayer game, just not a pivotal one. Halo Infinite’s multiplayer has already been out in beta for a month, which gives me the rare opportunity to critique a live-service game after actually seeing what it’s week-to-week will look like. Halo is Halo and the formula still works. ![]() A lack of signature ideas means it’s unlikely to push the first-person shooter genre forward like its best entries, but it doesn’t need to. The end result is a reliable return to form that harks back to the glory days of Halo 3. Instead, Infinite plays it safe in multiplayer, while keeping any experimentation contained to the lower-stakes single-player campaign. Gone are the days of 343 experimenting with game-changing tweaks that would polarize longtime Spartans. Halo Infiniteis careful not to disappoint - perhaps too careful. Halo Infinite Official Multiplayer Reveal ![]()
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